For some reason the effect of picking up an item is determined by the 4-character prefix of the sprite name, not its thing id. With this you can have multiple versions of a pickup with different sprites:
Here's a minimal example that replaces the invisibility sphere with a differently colored soul sphere:
http://rbkz.net/exp/soul_color.wad
(shoutout to GrainOfSalt, who clued me into this particular effect)
Here's a minimal example that replaces the invisibility sphere with a differently colored soul sphere:
http://rbkz.net/exp/soul_color.wad
(shoutout to GrainOfSalt, who clued me into this particular effect)
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